Fpre005 Patched [WORKING]
double a = computeA(); // returns double float b = computeB(); // returns float double mix = a + b; // implicit cast, different rounding paths possible return finalize(mix); After:
double normalize(double x) { // explicit, documented rounding to the desired precision return explicitRound(x); } fpre005 patched
If you want, I can expand this into a longer post with code snippets in your project's language, a timeline of discovery, or a short slide deck for engineering reviews. Which would you prefer? double a = computeA(); // returns double float