-- Add the player's valuable items to the take section for _, item in pairs(inventory:GetChildren()) do if item:IsA("Tool") then table.insert(tradeOffer.Take, item.Name) end end
One day, a new player named "FruitHunter" joined the game, eager to get their hands on some of the rare dragon fruits. ScamMaster saw an opportunity and sent FruitHunter a trade offer, claiming to have a rare dragon fruit for sale. FruitHunter, unaware of ScamMaster's true intentions, accepted the offer.
-- Configuration local scamPlayer = "FruitHunter" -- The player to scam local fakeFruit = "None" -- The worthless fruit to swap with local fakeItems = {"LowValueItem1", "LowValueItem2"} -- Worthless items to give to the player local deleteCurrency = true -- Whether to delete the player's currency